Question: Creating Realism in Science
Fiction: CGI vs. Physical Effects
The films I
will be using for this project are: The Thing (1982), Alien (1979), Terminator
2 (1991) and Avatar (2009).
I will use
The Thing as my main focus film because of the alien effects, which were all
created physically. Although they were impressive for the time, I believe that
the effects still hold up well today, despite the recent emphasis on CGI. My
main focus will be on the big transformation scene, and I will also discuss the
deleted stop-motion scene, which was cut because it didn’t look realistic
enough. I chose Alien for the same reasons, especially for the ‘chest-buster’
scene and for the design of the alien itself. I also think it would be good to
compare the actor’s relationship with the effects (as opposed to pretending
they’re there and being added in post-production), and if this has any effect
on the audience or realism. I might also refer to Prometheus briefly, because
it would be interesting to compare the effects of a similar film made more than
30 years later.
I chose
Terminator 2 because it uses both physical effects, such as prosthetics, and
CGI. It often combines these two methods, for the sake of creating realism and
not just for spectacle or convenience. For example, the ‘knife arms’ of the
T1000 were prosthetics, until they morphed back into real arms. The T1000 is
the main reason for choosing this film, as it was one of the first fully
rendered animations of a person to be used in a major film. However,
animatronics and other physical effects were used throughout the film, with the
opening futuristic battle being a key point of discussion. I also think that it
would be interesting to look at how models were used, such as the Terminator
ships and the nuclear bomb scene. I might also refer to how the Nostromo ship
from Alien was used in a similar way.
This area of
film appealed to me because I am interested in both science fiction and special
effects, and how they are made to look realistic. The genre is probably more
reliant on CGI than any other (apart from perhaps fantasy), but science-fiction
needs to be plausible and have a basis in reality. Therefore, the effects
should be realistic and be believable to audiences. A good quote to use from
Rod Sterling (the maker of
The Twilight Zone) is: "it is said that science fiction and fantasy
are two different things. Science fiction is the improbable made possible, and
fantasy is the impossible made probable”.
By the end of the project, I would like to have a clear list of
advantages and disadvantages for both physical and computer generated effects,
and what impact they have on realism. I would like to find out some of the
technical processes, as well as what effect they can have on the audience and the
industry as a whole.
Some of the books I will be using are:
'Special
effects: the history and techniques'
'From
Alien to The Matrix: reading science fiction film'
'Performing
illusions: cinema, special effects and the virtual' actor
'Science
fiction cinema: from outerspace to cyberspace'
'Alien:
the special effects'
Other
sources at the moment include:
-Film
commentary (director’s quotes)
-Empire
feature: 30 Years of Alien
-Website
articles
-DVD documentary - Terror Takes Shape
-DVD documentary - Terror Takes Shape
No comments:
Post a Comment